Heroic changes
Dear players,
the second week of Cataclysm raiding begins tomorrow. This means that, as of tomorrow, the first players will be able to enter heroic difficulties and race with other groups for obtaining Realm Firsts. We managed to apply as many prenerf boss mechanics and damage values as we can, but there is one last thing to do.
Because we are playing on a patch 4.3.4, all player classes are performing way better than they did during the first content on retail. Therefore we decided to apply a reduction for damage done against all NPCs in those HEROIC difficulties. This damage reduction will be set to 20% and we will be closely monitoring your progression, to ensure that it brings you challenging, but not unbeatable encounters.
Now a bit of information about this damage reduction. This damage reduction will be serverside, that means all damage you will see ingame will be as if there is no damage reduction present. But in reality, all damage you do will be reduced by 20% 30% and it will be possible to view it through our boss kills feature on TwinHead – so when comparing your Recount, Skada, World of Logs reports, etc. with our boss kills, you will see that the numbers on our boss kills are decreased by roughly 20% 30%.
If the final boss of an instance is killed by a group of players, this damage reduction will be present until the end of that raiding week, so that all players have the same conditions. For example, a group of players kills Sinestra on Thursday – that means damage reduction in the Bastion of Twilight will be lifted next week on Wednesday, at the start of a new raiding week. We wish you good luck and hope that you will enjoy this progression.
Hades team
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